﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameServer.ShootingGame.MapClasses;
using GameServer.ShootingGame;
using GameServer.Common.DataStructures2;

namespace GameServer.ShootingGame.MapClasses
{
    abstract public class Maps
    {
        protected GamePlayManager gamePlayManager;

        public Maps(GamePlayManager gamePlayManager)
        {
            this.gamePlayManager = gamePlayManager;
        }

        abstract public Map GetMap(string title);


    }
}
